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Creative workshop on reproducing realistic sound of music

Audio systems that create a sense of presence in a recording studio or concert hall

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We all get special pleasure from high-quality live performance of music. And the closer the contact with musicians and instruments, the stronger the effect of emotional involvement and the more pleasure we get.

Therefore, from an audio system we expect maximum sound realism and the effect of presence in a studio or a concert hall where the recording is taking place. Listening to music, we should feel like not at home in front of the audio system, but like we are present exactly where the musical event is taking place.

"How is this possible?" - you can ask - How to achieve the sense of volume of a much larger studio, big concert hall or philharmonic auditorium in our apartments or even houses?

This is entirely doable!

 

When you listen to music through a high-resolution audio system, you begin to “see with your ears”:

  • you get an idea of the volume of the room where the audio recording was made, the placement of microphones, types of instruments, etc.;

  • you better feel the emotional state of the musicians during the recording process;

  • you dive deeper into the atmosphere of a particular era.

The sense of realism of the audio picture brings new impressions to your everyday life, turning every listening to music into a special event. And for this you don’t need to wait for a concert. You just need to turn your audio system on at home...

Concept

Essentially, music is a collection of information recorded in a studio. Information about the specific instrument that took part in the recording; the performer's ways of playing this instrument, the specifics of the studio premises, the equipment used for recording, the placement of instruments and microphones, and so on...

This is a variety of microsounds that reproduce the realism of audio images and create a fascinating effect of your presence just so close in front of the musicians.

None of the audio system components can add anything of its own to the initially recorded audio information; but every component loses information to a greater or lesser extent. Why hasn't a perpetual motion machine been created yet? Because something always gets in the way and takes away some energy, forcing the machine to stop. So it is here - each of the audio system components loses more or less of the audio information, unfortunately.

An audio system is more than simply a collection of components; it is an unified whole in which all parts are interrelated, and the final sound depends on all of them. If one component in your audio system has lost information, then the next one will no longer be able to reproduce it, and, in addition, it will lose something else at its level...

And when they say that a component of an audio system has its own sound characteristics, they are actually referring to a set of data that this product is losing.

 

Therefore, in order to reproduce the most realistic sound and get the feeling of being transported to the recording studio, we need to achieve as little information loss as possible at the level of each element of the audio system.

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Concept implementation 

Sound Reality is a complex of solutions for achieving the most realistic sound with the effect of transfer to a recording studio or concert hall

  • Acquaintance with the possibilities of various audio systems and the criteria for sound evaluation

  • Individual production of all components of the audio system with minimal loss of audio information

  • Help in upgrading your audio system

Creative path

One of my clients previously appealed to the experience of a specialist who has been making speakers for 20 years. At that moment, I wondered, "How many years of experience do I have if I made my first three-way speakers in 1983?"

Well, it all started back in 1981, when a boy found two tube radios in his grandmother's attic and disassembled them into spare parts...

Already two years later, this young man owned a self-assembled tape recorder, a vinyl record player, and the previously stated massive three-way speakers.

The logical next step was to get a radio technical education and start DJing on the equipment I had upgraded.

The next stage in 2000 was the creation of a workshop for the repair of car audio equipment and an installation center. This was followed by a comprehensive dive into the topic of automobile acoustics, active involvement in car audio competitions, over 50 cups for first place, and winning the European championship.

On the way, I met a man who introduced me to the sound of hi-end home audio systems, each component of which costs tens thousands dollars. He also helped me to develop a set of objective criteria for sound evaluation.

The sound of certain serious audio systems left an indelible effect on me, prompting me to investigate how such outcomes can be achieved in music sound reproduction.

Gradually, I began to shift my focus from car audio to home audio systems, and since 2010 my workshop began to repair home audio equipment.

Over time, such a large number of audio system components of famous brands from various price segments passed through my own hands that I was already well aware of what depends on what and how to achieve really high sound quality in my own products.

And because I am a creative person, I spent the entire time not only analyzing other people's work, but also continually experimenting with my own developments.

 

Thus, I formed my own concept and approach to implementing my own solutions.

Products

Sound Reality offers a complex of technological solutions to achieve the most realistic sound:

  • full-fledged stationary home audio systems

  • small-sized mobile audio systems 

  • portable audio systems

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